Mini-Minecraft
Tools: C++, OpenGL, QT Creator
A mini-version of Minecraft built with C++ and OpenGL. along with Zach Corse and Connie Chang.
I implemented Multithreading, Sandbox Mode, Sounds, Player interactions, and Collisions.
TopoSketch
Tools: C++, Maya
A Maya Plugin Built using C++ along with Salaar Kohari
Based on Sketch-Based Generation and Editing of Quad Meshes (SIGGRAPH 2013), our tool helps to sketch patches on 3D models, retopologise them into quad meshes, and reintegrate them with the model.